Character Connection for Faith.
- Know. Name some people in history who have shown great faith.
Discuss with an adult how faith has been important at a particular point
in his or her life.
- Commit. Discuss with an adult how having faith and hope will help
you in your life, and also discuss some ways that you can strengthen your
faith.
- Practice. Practice your faith as you are taught in your home,
church, synagogue, mosque, or religious fellowship.
Make a list of things you can do this week to practice your religion
as you are taught in your home, church, synagogue, mosque, or other
religious community. Check them off your list as you complete them.
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- EMBLEMS OF FAITH (Bear Handbook - Page 30)
Complete the requirement.
Earn the religious emblem of your faith.
(A list of the religious emblems available to Cub Scouts is available on the
BSA website.
Click here
to see them.)
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COUNTRY (Do THREE of the following)
- WHAT MAKES AMERICA SPECIAL?
(Bear Handbook - Page 34)
(Do requirements (a) and (j) and any two of the other requirements.
- Write or tell what makes America special to you.
- With the help of your family or den leader, find out about two famous
Americans. Tell the things they did or are doing to improve our way of
life.
- Find out something about the old homes near where you live. Go and
see two of them.
- Find out where places of historical interest are located in or near
your town or city. Go and visit one of them with your family or den.
- Choose a state; it can be your favorite one or your home state.
Name its state bird, tree, and flower. Describe its flag. Give the date it
was admitted to the Union.
- Be a member of the color guard in a flag ceremony for your den or
pack.
- Display the U.S. flag in your home or fly it on three national
holidays.
- Learn how to raise and lower a U.S. flag properly for an outdoor
ceremony.
- Participate in an outdoor flag ceremony
- Complete the Character
Connection for Citizenship.
- Know. Tell ways some people in the past have served our country.
Tell about some people who serve our country today. (Don't forget about
"ordinary" people who serve our country.)
- Commit. Tell something that might happen to you and your family if
other people were not responsible citizens. Tell one thing you will do to
be a good citizen.
- Practice. Tell three things you did in one week that show you are a
good citizen.
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- TALL TALES (Bear Handbook -
Page 42)
Do all three requirements.
- Tell in your own words what folklore is. List some folklore stories,
folk songs, or historical legends from your own state or part of the
country. Play the Folklore Match Game on page 48.
- Name at least five stories about American folklore. Point out on a
United States map where they happened.
- Read two folklore stories and tell your favorite one to your den.
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- SHARING YOUR WORLD WITH WILDLIFE
(Bear Handbook - Page 50)
This elective is also part of the
Cub Scout World Conservation Award.
Do four of the requirements.
- Choose a bird or animal that you like and find out how it lives. Make
a poster showing what you have learned.
- Build or make a bird feeder or birdhouse and hang it in a place where
birds can visit safely.
- Explain what a wildlife conservation officer does.
- Visit one of the following:
Zoo, Nature center, Aviary,
Wildlife refuge, Game preserve.
- Name one animal that has become extinct in the last 100 years. Tell
why animals become extinct. Name one animal that is on the endangered
species list.
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- TAKE CARE OF YOUR PLANET (Bear
Handbook - Page 56)
Do three requirements.
- Save 5 pounds of glass or aluminum, or 1 month of daily newspapers.
Turn them in at a recycling center or use your community's
recycling service.
- Plant a tree in your yard, or on the grounds of the group that
operates your Cub Scout pack, or in a park or other public place. Be sure to
get permission first.
- Call city or county officials or your trash hauling company and find
out what happens to your trash after it is hauled away.
- List all the ways water is used in your home. Search for dripping
faucets or other ways water might be wasted. With an adult, repair or
correct those problems.
- Discuss with an adult in your family the kinds of energy your family
uses.
- Find out more about your family's use of electricity.
- Take part in a den or pack neighborhood clean-up project.
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- LAW ENFORCEMENT IS A BIG JOB (Bear
Handbook - Page 64)
Do all six requirements.
- Practice one way police gather evidence: by taking fingerprints, or
taking shoeprints, or taking tire track casts.
- Visit your local sheriff's office or police station or talk with a
law enforcement officer visiting your den or pack to discuss crime
prevention.
- Help with crime prevention for your home.
- Be sure you know where to get help in your neighborhood.
- Learn the phone numbers to use in an emergency and post them by each
phone in your home.
- Know what you can do to help law enforcement.
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FAMILY (Do FOUR of the following)
- THE PAST IS EXCITING AND IMPORTANT
(Page 72)
Do requirement g and two other requirements.
- Visit your library or newspaper office. Ask to see back issues of
newspapers or an almanac.
- Find someone who was a Cub Scout a long time ago. Talk with him about
what Cub Scouting was like then.
- Start or add to an existing den or pack scrapbook.
- Trace your family back through your grandparents or
great-grandparents; or, talk to a grandparent about what it was like when he
or she was younger.
- Find out some history about your community.
- Start your own history: keep a journal for 2 weeks.
- Complete the
Character Connection for Respect.
- Know. As you learn about how Cub Scout-age life was like for adults
you know, does what you learn change what you think about them. Tell how
it might help you respect or value them more.
- Commit. Can you think of reasons others might be disrespectful to
people or things you value? Name one new way you will show respect for a
person or thing someone else values.
- Practice. List some ways you can show respect for people and events
in the past.
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- WHAT'S COOKING? (Bear Handbook -
Page 80)
Do four requirements.
- With an adult, bake cookies.
- With an adult, make snacks for the next den meeting.
- With an adult, prepare one part of your breakfast, one part of your
lunch, and one part of your supper.
- Make a list of the "junk foods" you eat. Discuss "junk food" with a
parent or teacher.
- Make some trail food for a hike.
- With an adult, make a dessert for your family.
- With an adult, cook something outdoors.
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- FAMILY FUN (Bear Handbook - Page 90)
Do both requirements.
- Go on a day trip or evening out with members of your family.
- Have a family fun night at home.
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- BE READY! (Bear Handbook - Page
96)
Do requirements a through e and requirement g. Requirement f is recommended,
but not required.
- Tell what to do in case of an accident in the home. A family member
needs help. Someone's clothes catch on fire.
- Tell what to do in case of a water accident.
- Tell what to do in case of a school bus accident.
- Tell what to do in case of a car accident.
- With your family, plan escape routes from your home and have a
practice drill.
- Have a health checkup by a physician (optional).
- Complete the
Character Connection for Courage.
- Know. Memorize the courage steps: Be brave, Be calm, Be clear, and
Be careful. Tell why each courage step is important. How will memorizing
the courage steps help you to be ready?
- Commit. Tell why it might be difficult to follow the courage steps
in an emergency situation. Think of other times you can use the courage
steps. (Standing up to a bully is one example.)
- Practice. Act out one of the requirements using these courage
steps: Be brave, Be calm, Be clear, and Be careful.
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- FAMILY OUTDOOR ADVENTURE
(Bear Handbook - Page 106)
This achievement is also part of
Cub Scouting's Leave No Trace Award.
Do three requirements.
- Go camping with your family.
- Go on a hike with your family.
- Have a picnic with your family.
- Attend an outdoor event with your family.
- Plan your outdoor family day.
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- SAVING WELL, SPENDING WELL (Bear
Handbook - Page 112)
Do four requirements.
- Go grocery shopping with a parent or other adult member of your
family.
- Set up a savings account.
- Keep a record of how you spend money for 2 weeks.
- Pretend you are shopping for a car for your family.
- Discuss family finances with a parent or guardian.
- Play a board game with your family that involves the use of play
money.
- With an adult, figure out how much it costs for each person in your
home to eat one meal.
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SELF (do FOUR of the following)
- RIDE RIGHT (Bear Handbook - Page
118)
Do requirement (a) and three other requirements.
- Know the rules for bike safety. If your town requires a bicycle
license, be sure to get one.
- Learn to ride a bike, if you haven't by now. Show that you can follow
a winding course for 60 feet doing sharp left and right turns, a U-turn, and
an emergency stop.
- Keep your bike in good shape. Identify the parts of a bike that
should be checked often.
- Change a tire on a bicycle.
- Protect your bike from theft. Use a bicycle lock.
- Ride a bike for 1 mile without rest. Be sure to obey all traffic
rules.
- Plan and take a family bike hike.
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- GAMES, GAMES, GAMES! (Bear
Handbook - Page 126)
Do two requirements.
- Set up the equipment and play any two of these outdoor games with
your family or friends.
(Backyard golf, Badminton, Croquet, Sidewalk shuffleboard, Kickball,
Softball, Tetherball, Horseshoes, Volleyball)
- Play two organized games with your den.
- Select a game that your den has never played. Explain the rules. Tell
them how to play it, and then play it with them.
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- BUILDING MUSCLES (Bear Handbook
- Page 130)
Do all three requirements.
- Do physical fitness stretching exercises. Then do curl-ups, push-ups,
the standing long jump, and the softball throw.
- With a friend about your size, compete in at least six different
two-person contests. (Many examples in book.)
- Compete with your den or pack in the crab relay, gorilla relay,
30-yard dash, and kangaroo relay.
NOTE TO PARENTS: If a licensed physician certifies that the Cub Scout's
physical condition for an indeterminable time doesn't permit him to do three
of the requirements in this achievement, the Cubmaster and pack committee may
authorize substitution of any three Arrow Point electives.
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- INFORMATION, PLEASE - (Bear
Handbook - Page 136)
Do requirement (a) and three more requirements.
- With an adult in your family, choose a TV show. Watch it together.
- Play a game of charades at your den meeting or with your family at
home.
- Visit a newspaper office, or a TV or radio station and talk to a news
reporter.
- Use a computer to get information. Write, spell-check, and print out
a report on what you learned.
- Write a letter to a company that makes something you use. Use e-mail
or the U.S. Postal Service.
- Talk with a parent or other family member about how getting and
giving facts fits into his or her job.
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- JOT IT DOWN (Bear Handbook - Page
140)
Do requirement h and four other requirements.
- Make a list of the things you want to do today. Check them off when
you have done them.
- Write two letters to relatives or friends.
- Keep a daily record of your activities for 2 weeks.
- Write an invitation to someone.
- Write a thank-you note.
- Write a story about something you have done with your family.
- Write about the activities of your den.
- Complete the
Character Connection for Honesty.
- Know. Tell what made it difficult to be clear and accurate as you
wrote details and kept records, and tell what could tempt you to write
something that was not exactly true. Define honesty.
- Commit. Tell why it is important to be honest and trustworthy with
yourself and with others. Imagine you had reported something inaccurately
and tell how you could set the record straight. Give reasons that honest
reporting will earn the trust of others.
- Practice. While doing the requirement for this achievement, be
honest when you are writing about real events.
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- SHAVINGS AND CHIPS (Bear
Handbook - Page 146)
Do all four requirements.
- Know the safety rules for handling a knife.
- Show that you know how to take care of and use a pocketknife.
- Make a carving with a pocketknife. Work with your den leader or other
adult when doing this.
Earn the
Whittlin' Chip card.
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- SAWDUST AND NAILS (Bear Handbook
- Page 152)
Do all three requirements.
- Show how to use and take care of four of these tools.
(Hammer, Hand saw, Hand drill, C-clamp, Wood plane, Pliers, Crescent wrench,
Screwdriver, Bench vise, Coping saw, Drill bit)
- Build your own tool box.
- Use at least two tools listed in requirement (a) to fix something.
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- BUILD A MODEL (Bear Handbook -
Page 156)
Do requirement g and two other requirements.
- Build a model from a kit.
- Build a display for one of your models.
- Pretend you are planning to change the furniture layout in one of the
rooms in your home.
- Make a model of a mountain, a meadow, a canyon, or a river.
- Go and see a model of a shopping center or new building that is on
display somewhere.
- Make a model of a rocket, boat, car, or plane.
- Complete the
Character Connection for Resourcefulness.
- Know. Review the requirements for this achievement and list the
resources you would need to complete them. Then list the materials you
could substitute for items that you do not already have. Tell what it
means to be resourceful.
- Commit. After you complete the requirements for this achievement,
list any changes that would make the results better if you did these
projects again. Tell why it is important to consider all available
resources for a project.
- Practice. While you complete the requirements for this achievement,
make notes on which materials worked well in your projects and why.
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- TYING IT ALL UP (Bear Handbook -
Page 162)
Do five requirements.
- Whip the ends of a rope.
- Tie a square knot, bowline, sheet bend, two half hitches, and slip
knot. Tell how each knot is used.
- Learn how to keep a rope from tangling.
- Coil a rope. Throw it, hitting a 2-foot square marker 20 feet away.
- Learn a magic rope trick.
- Make your own rope.
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- SPORTS, SPORTS, SPORTS (Bear
Handbook - Page 170)
Do all five requirements.
- Learn the rules of and how to play three team sports.
- Learn the rules of and how to play two sports in which only one
person is on each side.
- Take part in one team and one individual sport.
- Watch a sport on TV with a parent or some other adult member of your
family.
- Attend a high school, college, or professional sporting event with
your family or your den.
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- BE A LEADER (Bear Handbook - Page
174)
Do requirement f and two other requirements.
- Help a boy join Cub Scouting, or help a new Cub Scout through the
Bobcat trail.
- Serve as a denner or assistant denner.
- Plan and conduct a den activity with the approval of your den leader.
- Tell two people they have done a good job.
- Leadership means choosing a way even when not everybody likes your
choice.
- Complete the
Character Connection for Compassion.
- Know. Tell why, as a leader, it is important to show kindness and
concern for other people. List ways leaders show they care about the
thoughts and feelings of others.
- Commit. Tell why a good leader must consider the ideas, abilities,
and feelings of others. Tell why it might be hard for a leader to protect
another person's well-being. Tell ways you can be kind and compassionate.
- Practice. While you complete the requirements for this achievement,
find ways to be kind and considerate of others.
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THINGS THAT GO (Bear Handbook, Page 206)
- With an adult's help, make a scooter or a Cubmobile. Know the safety
rules.
- With an adult's help, make a windmill.
- With an adult's help, make a waterwheel.
- Make an invention of your own design that goes.
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CUB SCOUT BAND (Bear Handbook, Page 210)
- Make and play a homemade musical instrument - cigar-box banjo, washtub
bull fiddle, a drum or rhythm set, tambourine. etc.
- Learn to play two familiar tunes on any musical instrument.
- Play in a den band using homemade or regular musical instruments. Play
at a pack meeting.
- Play two tunes on any recognized band or orchestra instrument.
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ART (Bear Handbook, Page 214)
- Do an original art project and show it at a pack meeting. Every project
you do counts as one requirement
Here are some ideas for art projects:
Mobile or wire sculpture, Silhouette, Acrylic painting, Watercolor painting,
Collage, Mosaic, Clay sculpture, Silk screen picture.
- Visit an art museum or picture gallery with your den or family.
- Find a favorite outdoor location and draw or paint it.
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MASKS (Bear Handbook, Page 218)
- Make a simple papier-mâché mask.
- Make an animal mask.
- Make a clown mask.
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PHOTOGRAPHY (Bear Handbook, Page 222)
- Practice holding a camera still in one position. Learn to push the
shutter button without moving the camera. Do this without film in the camera
until you have learned how. Look through the viewfinder and see what your
picture will look like. Make sure that everything you want in your picture
is in the frame of your viewfinder.
- Take five pictures of the same subject in different kinds of light.
- Subject in direct sun with direct light.
- Subject in direct sun with side light.
- Subject in direct sun with back light.
- Subject in shade on a sunny day.
- Subject on a cloudy day.
- Put your pictures to use.
- Mount a picture on cardboard for display.
- Mount on cardboard and give it to a friend.
- Make three pictures that show how something happened (tell a story)
and write a one sentence explanation for each.
- Take a picture in your house.
- With available light.
- Using a flash attachment or photoflood (bright light).
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NATURE CRAFTS (Bear Handbook, Page 226)
This elective is also part of the Cub
Scout World Conservation Award.
- Make solar prints of three kinds of leaves.
- Make a display of eight different animal tracks with an eraser print.
- Collect, press, and label ten kinds of leaves.
- Build a water scope and identify five types of water life.
- Collect eight kinds of plant seeds and label them.
- Collect, mount, and label ten kinds of rocks or minerals.
- Collect, mount, and label five kinds of shells.
- Build and use a bird caller
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MAGIC (Bear Handbook, Page 230)
- Learn and show three magic tricks.
- With your den, put on a magic show for someone else.
- Learn and show four puzzles.
- Learn and show three rope tricks.
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